![]() #Mine imator key upgrade modIt's what we will see at the end of this tutorial.Disclaimer: This mod has been discontinued as of October 3rd, 2017 as is no longer supported and does not contain any features from Mine-imator 1.1.0 and over. If you run into any issues with this mod, you are recommended to update to the latest version of Mine-imator before reporting the issue if it is still apparent. You can now export objects to vanilla Mine-imator 1.0.6.(Rather than having to convert a project containing the object.) (1.0.3 automatically adjusts bloom values from 1.0.2 to look correct in 1.0.3.) Also note that the latest version of Mine-imator supports all features from this mod, making switching creations over close to seamless.īloom options are now reversed and go from 0% to 100%, instead of 0 to 1 and are now labeled 'Intensity' instead of 'Threshold', and 'Amount' instead of 'Offset'. ![]() Timeline is no longer compact by default.įixed typo in the controls tab, changing 'directoy' to 'directory'.įixed observer block top texture in logo/ icon. Interface color popups now reset to the proper default colors instead of vanilla default colors. Option to turn off custom interface icons in settings. (Will decrease RAM usage.)Ĭhanged update stream to show notifications when there's a new update for the mod.įully fixed up vanilla converting/ loading projects from vanilla.Īn object's color can now be affected by the biome color. (Affected by biome.)įixed project opening crash if the project has a background object. Timeline selection box color can be customized.ĭOF blur size textbox in settings now supports decimal inputs. You can convert the currently opened project for vanilla Mine-imator 1.0.6. ![]()
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